
How to Play Pantheon
Three fields, six turns, control two to win. The whole game, start to finish.
New to the war? Here's everything you need.
The goal
Three Fields sit between you and your opponent. Win a Field by having more total power on it than they do. Control two of the three Fields when turn 6 ends, and you win the match.
A turn
Each turn you get prayers (1 on turn 1, climbing to 6). Spend them to play cards onto Fields — a card's cost is its price in prayers. Then End Turn. Both players reveal at once, effects resolve, and the next turn begins.
Cards
Every card is a real god, hero, or monster, with a power (its contribution to a Field) and often an effect — On Arrival, Divine, auras, and more. Tap any card to read it.
Fields
Each Field has a passive that rewards certain cards, and they reveal one per turn — so plan around what you can't see yet.
Winning
You don't need to win every Field — just two. Sometimes the play is to flood one, hold a second, and concede the third. Read the board, count the power, commit late.
That's it. Pick a pantheon and play a match — it's quick.