Conquest
Stairway to Heaven
Climb four realms. Win the cube duels — ⚡ Invoke to raise the stakes — and ascend without a single fall.
Climb with your deck
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Heaven
The last ascent. Five straight wins, or fall the whole way down.
5 wins in a row · 35🪙/win · +100🪙 clear
Gatekeepers: Metatron · The Host
Limbo
The undecided threshold between judgement and release.
3 wins in a row · 22🪙/win · +45🪙 clear
Gatekeepers: Yama · Ravana
Hell
The first descent. From here a Ticket is the price of the next step.
2 wins in a row · 14🪙/win · +25🪙 clear
Gatekeepers: Mictlantecuhtli · Set
Earth
The mortal realm. The Stairway begins here, and entry is free.
1 win · 8🪙/win · +10🪙 clear
Gatekeepers: Atlas · The World-Serpent's Brood
Souls are spent in The Reliquary, below. A loss above Earth burns your Ticket — climb carefully.
The Reliquary
The Reliquary
Trophies of the climb, bought only with Souls — spend what you earn on the Stairway.
🩸 Mythic Legends
Wildcards · up to 3 per deckThe monsters of the mortal world — tied to no pantheon. Slot them into any deck you build. New Legends each season; once a season ends they leave the Reliquary for the Store.

Vlad the Impaler

Dracula
Toss a coin. HEADS: BANISH the strongest enemy here and drain its power. TAILS: sacrifice all your OTHER cards and drain them all. Either way, Vlad rises as DRACULA (+the power drained).

Van Helsing

Frankenstein's Monster

Dr. Jekyll

The Werewolf
Trophies & Cosmetics
“The Climber”
Title
A profile title for those who began the ascent.

Ember of the Pyre
Border
A smouldering ring carried up out of Hell.

Soulforged
Card Back
A card back beaten from the souls of the fallen.

Reliquary Frame — card variant
Variant
A gilded reliquary frame for a card of your choice.
“Ascendant”
Title
Worn only by those who have stood at Heaven's gate.

Heaven's Halo
Border
The crowning light of a completed climb.
